Pengutronix at FrOSCon 2018

This year, a team from Pengutronix attended FrOSCon in St. Augustin for the first time. We took the opportunity to shake hands, talk about our latest developments and meet hackers interested in working with embedded Linux.

To show some of our work, we brought a demo for updating embedded devices with RAUC and hawkBIT and a Video Demo based on a fully open-source graphics stack with Etnaviv, Weston and GStreamer, cycling through four of the Blender Project's Open Movies in HD resolution.

Our hardware hacker had some fruitful discussions about electronic designs and possible use-cases for tools like our USB-SD-Mux, that makes the annoying juggling of SD cards between development host and target hardware a remnant of the past. When we started with that project, we would never have guessed that there was such a high demand for such a device, but from the large number of interested questions we gather that this is a niche that needs to be filled.

We also recognize that testing embedded devices is becoming an increasingly important and visible subject in the community. This motivates us to continue our efforts around this topic.

Besides that, our Penguin stickers and black pencils were popular as usual ;)

We'd like to thank FrOSCon Team for this great conference.


Further Readings

Pengutronix at Electronica in Munich

This year Pengutronix again has a Booth at the Electronica trade fair in Munich, Germany. You find us in Hall B4 Booth 104 (map).


Saving Download Bandwidth with RAUC Adaptive Updates

Based on RAUC's HTTP(S) streaming capabilities, adaptive updates are a generic concept in RAUC to allow saving download bandwidth and form an alternative to conventional delta updates. This post introduces both the generic concept as well the first implemented method 'block-hash-index'.

RAUC v1.8 Released

When September ends and summer is over, it's a good opportunity to take advantage of the shorter days and comfortably update to the latest RAUC version we have just released into the wild: v1.8


rsc's Diary: ELC-E 2022 - Day 4

Friday, the last day of ELC-E 2022, is traditionally the day of the Embedded Linux Closing Game, with Tim Bird reporting about the embedded Linux world (universe?) domination progress and the overall state of the union. Of course, there were again several interesting talks.


rsc's Diary: ELC-E 2022 - Day 3

The Convention Centre is directly at the water front of the Liffey river, just a few walking minutes away from O'Connell Bridge, Temple Bar and Trinity College. Visiting ELC-E is always a good opportunity to visit interesting cities in Europe. However, here is my story of the talks I heard on day 3.


rsc's Diary: ELC-E 2022 - Day 2

The Dublin Convention Centre is huge - there is more than enough space for all the developers participating in the Open Source Summit. Fortunately, the talks will be on YouTube after the conference, so it's no problem that one can only hear a small selection of talks. However, here is my report of the talks I heard on the 2nd day of the conference.


rsc's Diary: ELC-E 2022 - Day 1

After two years with online conferences, the embedded Linux community once again meets in person for their annual Embedded Linux Conference Europe in Dublin, Ireland this year. Since many years, ELC-E is part of the Linux Foundation's Open Source Summit, and the best opportunity of the year to meet other Linux kernel and wider core ecosystem developers and discuss recent and future technological topics.


RAUC v1.7 Released

Better late than never: Finally, here is our blog post for RAUC v1.7, which was released a month ago.


Pengutronix at FOSDEM 2022

"FOSDEM is a free event for software developers to meet, share ideas and collaborate. Every year, thousands of developers of free and open source software from all over the world gather at the event in Brussels." -- FOSDEM


Showcase: Graphics on i.MX8MP

Enabling the graphics output pipeline on the i.MX8M Plus (i.MX8MP for short), is the most recent example on how open-source and upstream driver support for GPU and display engines can reduce effort and risk in a new project.